About me
I’m a Graphics and Software Engineer building tools and technology for creative production. At Walt Disney Animation Studios, I worked as an Assistant Technical Director on Zootopia II and Hexed (2026), optimizing pipelines for artists in all disciplines and enabling new creative workflows.
Now, I’m pursuing a Master’s in Computer Graphics & Visualization at the University of Utah while leading our ACM SIGGRAPH Student Chapter. My passion is bridging the gap between technical innovation and artistic vision.